Skip to content

    Government & Estates

    Understanding stability, parliament, estate management, values, and laws—the pillars of effective governance.

    Stability — Your Most Important Resource

    Critical: 100 Stability DOUBLES Population Promotion Speed

    This compounds over the entire campaign. Rush 100 stability in the opening 1-2 years.

    Increases Control in All Provinces

    High stability directly increases control percentage, meaning more actual tax/manpower from every province

    Reduces Unrest and Rebellion Risk

    Low stability = constant rebellions and devastation. High stability = peaceful development

    Enables Faster Religious Conversion

    Converting conquered provinces to state religion requires high stability for efficiency

    Improves Cultural Assimilation Rates

    High stability accelerates the process of assimilating foreign cultures to your primary culture

    How to Gain Stability

    Maximize Court Support slider (Economy tab F2)

    Assign cabinet members to Stability Investment

    Certain events and decisions provide stability boosts

    High prestige provides bonuses to stability gain

    Parliament System

    NEVER Change Laws Directly!

    Direct law changes cost 72-100 stability. Changing via parliament costs only 50% support points. Always use parliament!

    Debates Pass at 50%+ Support

    51% and 99% support both pass with identical results. Exact percentage above 50% doesn't matter—it's binary.

    First Priority Debate: "Expand Gravel Road Network"

    Provides +10 centralization push and reduces road construction costs. This should be your first parliamentary session.

    Change Laws via Parliament Sessions

    Pass desired debates first, then use remaining support points to change laws at 50% cost instead of 100 stability

    Random Events Affect Support

    During sessions, events can randomly increase or decrease support. Close votes carry risk.

    Critical Laws to Change via Parliament

    1. By Blood (instead of By Tradition)

    Under Feudal Djury laws. Makes province integration significantly faster—critical for vassal swarm strategy.

    2. Burger Control Mining Operation

    Increases plutocracy and capital economy values, beneficial for economic development.

    3. Local Court (Inquisition Laws)

    Increases population conversion speed at the cost of heretics/heathens having reduced opinion. Acceptable trade-off.

    Estate Management

    The Three Estates (Castile has four)

    Nobility

    Controls military recruitment, levies, and cavalry. Grants privileges for army bonuses.

    Clergy

    Manages religion, conversion, and stability. Grants privileges for faith bonuses.

    Burgers (Merchants/Townspeople)

    Controls trade, economy, and urban development. Grants privileges for economic growth.

    Hermandades (Castile Only)

    Unique Castilian estate representing municipal militias and police forces.

    Grant Privileges for Long-Term Benefits

    Urban Development Grants (+0.01 dev/month compounds), Building Cost Reduction (permanent campaign benefit), Commercial Advisory Board (+10% trade capacity)

    Revoke Privileges That Push Away from Centralization

    Example: Communal Lands provides 0.20 decentralization push. Revoking costs 33 stability but prevents long-term decentralization.

    Keep Estate Loyalty Above 50%

    Below 50% loyalty triggers estate rebellions. Grant privileges, reduce taxation, or manage crown power balance to maintain loyalty.

    Tax Estates for Extra Income

    Estate screen → automatic taxation assignment recommended. Higher satisfaction allows aggressive taxation without rebellion.

    Bribing vs Crushing Rebellions

    Early game: Bribe estates (delays problems). Late game: Crush rebellions when high control allows quick recovery. Bribing makes estates richer.

    Values System

    Critical Value: Centralization

    100 Centralization = +50% Crown Power

    Also provides: Proximity cost -10%, improved administrative efficiency

    Centralization is pushed by: Revoking decentralization privileges, passing parliament debates (Expand Gravel Road Network +10), cabinet member assignments, specific laws like Naməcala legal code

    Centralization vs Decentralization

    Centralization: Crown power, administrative efficiency

    Decentralization: Estate power, autonomy

    Communalism vs Individualism

    Communalism: Lowers privilege revocation costs

    Individualism: Various bonuses

    Plutocracy vs Aristocracy

    Plutocracy: Trade, economy bonuses

    Aristocracy: Military, levy bonuses

    Other Values

    Capital Economy, Militarism, Mercantilism, and others affect various aspects of governance

    Strategic tip: Temporarily push communalism before revoking multiple privileges (reduces stability cost), then shift back to centralization.

    Advanced Government Mechanics

    Related Topics

    Economy & Trade 101

    Learn how stability affects economic growth

    Population & Culture

    Stability's impact on promotion and conversion